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Top-down pixel-art view of the Main Camp streets in VELKRION: THE FIRST BREACH
Demo AvailableTop-Down 2D Pixel-Art Zombie Survival Shooter

VELKRION: THE FIRST BREACH

The outbreak starts at the Main Camp. Hold on until the gate opens.

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Overview

VELKRION: THE FIRST BREACH is a top-down, 2D pixel-art zombie survival shooter set at the very start of an outbreak. You play a soldier at a military outpost, the Main Camp, just as communications fail and the camp’s defences begin to give way.

The first chapter is playable now as a free demo. Search the dark camp with your flashlight, find weapons and supplies, get the generator running to bring the power back, then survive five minutes of growing attacks while the security gate slowly opens.

The game is in active development. The demo may contain bugs, balance issues and unfinished parts, and anything in it can still change.

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Features

  • A military outpost to explore: barracks, armory, medical wing, generator room and security office
  • A dark atmosphere where your flashlight is often the only light
  • Six weapons: Pistol, SMG, Assault Rifle, Shotgun, LMG and Minigun, with ammunition to manage
  • Seven zombie types: Walker, Runner, Armored, Brute, Spitter, Crawler and Alpha, each with its own behaviour
  • Interactive objects: doors, documents, ammo crates, weapon pickups, a fuse and an electrical panel
  • A generator and power system: restore power and the camp lights come back on one by one
  • A security gate that takes five minutes to open, and a defence against attack waves from several directions while it does
  • Survival-focused play: you do not have to kill every zombie, you have to make it out
  • A checkpoint save once the generator is running

These features describe the Chapter 1 demo that is available today. Everything may still change during development.

Planned Features

These are plans, not features of the current build. They are not in the game yet and may change.

  • A long story told across connected chapters, with a long-term goal of 250 chapters
  • New regions beyond the military outpost
  • A wider variety of puzzles
  • A four-person squad
  • Switching between squad members
  • AI-controlled teammates

Screenshots

  • Map overview of the Main Camp with building interiors
  • Zombie types and weapons artwork

Work-in-progress art and map captures from development. Not final.

Gameplay Trailer

A gameplay trailer has not been published yet.

System Requirements

Official system requirements have not been published yet.

Devlogs for this game